Post by Metal Menace or The Girl Robin on Sept 3, 2009 23:23:22 GMT -5
Name: "Carrie. Carrie Kelley. Robin."
(In her own words)
Where did they come from?: Batman: The Dark Knight Returns
History: Carrie Kelley is a hard person to pin down to a single history. Her parents' minds had been warped by years of apathy and drug use. She was allowed free reign through Gotham City, but her history as it matters starts on a single, fateful, rainy night. Thirteen years old, having done double study hall, and concerned about her notes getting wet, Carrie Kelly convinces her friend Michelle to pass through the Mutant-infested Beet Street Arcade (In The Dark Knight Returns, the Mutants is the name of a gang.). The lights go out, and Carrie is clear-headed enough to not go "billy". That's when the Batman attacked the gang members attempting to rape and murder the two teenaged girls. She is so struck by this encounter that she believes the Batman to be a man about twelve feet tall. The next night, Commissioner Gordon signed the death warrant on her normal life, with two simple words that lit up the Gotham night sky, "Hit it." She bought a Robin costume the next day, and suited up, practicing before her "audition", saving Batman from his first fight with the Mutant leader. Since then she has been his constant aide and assistant, witness to all that he has done.
However, her history takes a left turn when she comes to the Alicuna. Transported back to a time before Jason Todd, even before Dick Grayson, she is the third Robin in a world that has never had one. She was separated from the "Batboys" (Former members of the Sons of the Batman gang that resulted when the Mutant leader was defeated) in a sortie, and fell into what looked like a glowing hole in space, only appear in the only appropriate location: above the Beet Street Arcade of the Gotham connected to the Alicuna. She knows Gotham like the back of her hand, even this different Gotham. She will seek out Batman soon, but first wants to get a bead on what this world is like.
Personality: Like her history, her personality is strange. She used to alternate freely between almost a little kid, and a woman much older than her 15 years would say. Her speech is peppered with slang terms, and she very rarely says a "normal" sentence. Yet, she is smart enough to have reprogrammed the Batcopter in the time it took the Joker to attack a movie studio. And she's driven enough to be Robin. She takes all the risks Batman can't, and is everywhere the old man can't go. But she loves him like the father she never really had. At 13, she saw the worst of what the Joker could be, when he attacked the County Fair. And in the Tunnel of Love, she never got to see his corpse, but she knew it was there. Many things happened quickly after that, but she has become much colder, especially when in costume. And no one's seen her out of that costume in a full two years.
In the Alicuna, she's going to be very much a fish out of water. In her mind, she is the third Robin, the latest in a series of heroes to aid the Batman. Jason Todd was a good soldier, and honored Bruce. She will do the same, without taking the insane risks. Yet to everyone else, she is someone new. She is the first, and even this Batman may not accept her as a "sidekick". Coming to terms with this fact may be difficult, but will be the most important lesson she can learn here.
Picture: thatcostumegirl.com/gallery/d/361-2/carrie_kelley.jpg
Abilities: She is a 15 year old girl who has been trained in every martial art by a 40-year old Batman. She has incredible acrobatic skill and can probably take just about anyone but Superman in a fight. She also is carrying several Batarangs, two gas bombs, a thermite pack, three nerve gas ampoules, and a grappling hook. Outside of that, she is a genius with computers, capable of even reprogramming Bruce Wayne's personal gear.
Weaknesses: She's a human, 15 year old girl. If that's not a weakness, I don't know what is. A bullet in the head will put her down for good, her limbs can be broken. While murder and death may not faze her, she's never had the opportunity just to be a teenage girl - it was never something that Bruce thought of. She is Robin. Carrie Kelley will only get in the way. She is not naive, by any means, but inexperienced with regard to her emotions.
And if Bruce rejects her, her life will be turned upside down.
Anything you want to add?: I really like this version of Robin, more than any other - perhaps I could have fit her in the current timeline better, but there is so much of her mindset that must be post-Jason that I couldn't figure it out.
(In her own words)
Where did they come from?: Batman: The Dark Knight Returns
History: Carrie Kelley is a hard person to pin down to a single history. Her parents' minds had been warped by years of apathy and drug use. She was allowed free reign through Gotham City, but her history as it matters starts on a single, fateful, rainy night. Thirteen years old, having done double study hall, and concerned about her notes getting wet, Carrie Kelly convinces her friend Michelle to pass through the Mutant-infested Beet Street Arcade (In The Dark Knight Returns, the Mutants is the name of a gang.). The lights go out, and Carrie is clear-headed enough to not go "billy". That's when the Batman attacked the gang members attempting to rape and murder the two teenaged girls. She is so struck by this encounter that she believes the Batman to be a man about twelve feet tall. The next night, Commissioner Gordon signed the death warrant on her normal life, with two simple words that lit up the Gotham night sky, "Hit it." She bought a Robin costume the next day, and suited up, practicing before her "audition", saving Batman from his first fight with the Mutant leader. Since then she has been his constant aide and assistant, witness to all that he has done.
However, her history takes a left turn when she comes to the Alicuna. Transported back to a time before Jason Todd, even before Dick Grayson, she is the third Robin in a world that has never had one. She was separated from the "Batboys" (Former members of the Sons of the Batman gang that resulted when the Mutant leader was defeated) in a sortie, and fell into what looked like a glowing hole in space, only appear in the only appropriate location: above the Beet Street Arcade of the Gotham connected to the Alicuna. She knows Gotham like the back of her hand, even this different Gotham. She will seek out Batman soon, but first wants to get a bead on what this world is like.
Personality: Like her history, her personality is strange. She used to alternate freely between almost a little kid, and a woman much older than her 15 years would say. Her speech is peppered with slang terms, and she very rarely says a "normal" sentence. Yet, she is smart enough to have reprogrammed the Batcopter in the time it took the Joker to attack a movie studio. And she's driven enough to be Robin. She takes all the risks Batman can't, and is everywhere the old man can't go. But she loves him like the father she never really had. At 13, she saw the worst of what the Joker could be, when he attacked the County Fair. And in the Tunnel of Love, she never got to see his corpse, but she knew it was there. Many things happened quickly after that, but she has become much colder, especially when in costume. And no one's seen her out of that costume in a full two years.
In the Alicuna, she's going to be very much a fish out of water. In her mind, she is the third Robin, the latest in a series of heroes to aid the Batman. Jason Todd was a good soldier, and honored Bruce. She will do the same, without taking the insane risks. Yet to everyone else, she is someone new. She is the first, and even this Batman may not accept her as a "sidekick". Coming to terms with this fact may be difficult, but will be the most important lesson she can learn here.
Picture: thatcostumegirl.com/gallery/d/361-2/carrie_kelley.jpg
Abilities: She is a 15 year old girl who has been trained in every martial art by a 40-year old Batman. She has incredible acrobatic skill and can probably take just about anyone but Superman in a fight. She also is carrying several Batarangs, two gas bombs, a thermite pack, three nerve gas ampoules, and a grappling hook. Outside of that, she is a genius with computers, capable of even reprogramming Bruce Wayne's personal gear.
Weaknesses: She's a human, 15 year old girl. If that's not a weakness, I don't know what is. A bullet in the head will put her down for good, her limbs can be broken. While murder and death may not faze her, she's never had the opportunity just to be a teenage girl - it was never something that Bruce thought of. She is Robin. Carrie Kelley will only get in the way. She is not naive, by any means, but inexperienced with regard to her emotions.
And if Bruce rejects her, her life will be turned upside down.
Anything you want to add?: I really like this version of Robin, more than any other - perhaps I could have fit her in the current timeline better, but there is so much of her mindset that must be post-Jason that I couldn't figure it out.